HISTORY OF VIRTUAL REALITY
Today’s virtual reality (VR) technology started upon ideas that dates back to the 1800s. In 1838, the first stereoscope photos and viewers were invented, using twin mirrors to project a single image that later developed into the popular View-Master stereoscope, patented in 1939 and still used today.
1929 - Edward Link created the Link Trainer, patented in 1931, the first flight simulator
1930s - Science fiction writer, Stanley G. Weinbaum, predicted VR
1950s - Cinematographer Morton Heilig developed the Sensorama, patented in 1962, an arcade-style theatre cabinet that would stimulate all the sense
1960 - Morton Heilig next invention was the Telesphere Mask, patented in 1960, the VR head mounted display (HMD)
1961 - Comeau and Bryan developed the first precursor to the HMD, the Headsight
1965 - Ivan Sutherland described the "Ultimate Display" concept
1966 - Also known as the grandfather of VR, Thomas Furness is credited with kick starting the development of modern flight simulator technology
1968 - Ivan Sutherland and his student Bob Sproull created the first VR/AR HMD (Sword of Damocles) that was connected to a computer
1969 - Myron Kruegere, a virtual reality computer artist, developed a series of experiences which he termed "artificial reality"
1972 - General Electric produced a computerized flight simulator
1975 - Krueger's VIDEOPLACE was the first interactive VR system, though it did not feature any sort of headset
1977 - MIT created the Aspec Movie Map
1979 - The McDonnel-Douglas HMD (Vital Helmet), the first proper example of a VR HMD, used outside of the lab
1982 - Finger tracking gloves for VR called "Sayre" gloves were invented by Daniel Sandin and Thomas DeFanti
1985 - VR pioneers Jaron Lanier and Thomas Zimmerman found VPL Research, the first ever VR company to sell HMDs and gloves
1986 - Furness invented the Super Cockpit
1987 - Virtual Reality: the name was born
1989 - NASA got into VR and created Project VIEW
1991 - Virtuality Group launched a range of VR arcade games and machines
1991 - A NASA engineer Antonio Medina developed VR Mars Rover
1992 - The Lawnmover Man movie introduced the concept of VR
1993 - Sega announced the Sega VR headset
1994 - Release of the Sega VR-1
1995 - The Nintendo Virtual Boy (originally known as VR-32) was the first ever portable 3D gaming console
1997 - Georgia Tech and Emory University collaborated to use VR for the treatment of PTSD in war veterans
1999 - The Matrix movie brought the topic of simulated reality into the mainstream
2007 - Google enhanced its maps service with street-level 360-degree images
2010 - Google Street View went 3D and the Oculus was prototyped
2012 - Palmer Lucky creator of a kit VR headset that anyone can make, launched a Kickstarter to fund the Oculus and developed is prototype headset, the Rift
2014 - Facebook bought Oculus and Sony announced their VR project
2016 to 2017 - The year that everyone unleashed VR products that were ready for primetime
2018 - Oculus showed off a new HMD prototype known as the "half dome"
2018 - Standalone VR was on the rise while mobile VR dying
2019 to today - VR is shifting rapidly
For full article: History Of Virtual Reality - Virtual Reality Society (vrs.org.uk)
Credit to Virtual Reality Society
Author Name: Team D-Virtual Park Bangi